Introduction: Clementine (The Clockwork Century #1.1) Maria Isabella Boyd’s success as a Confederate spy has made her too famous for further espionage work, and now her employment options are slim. Exiled, widowed, and on the brink of poverty…she reluctantly goes to work for the Pinkerton National Detective Agency in Chicago. Adding insult to injury, her first big assignment is commissioned by the Union Army. In short, a federally sponsored transport dirigible is being violently pursued across the RockiView Details>
Introduction: The Inexplicables (The Clockwork Century #4) Rector “Wreck ’em” Sherman was orphaned as a toddler in the Blight of 1863, but that was years ago. Wreck has grown up, and on his eighteenth birthday, he’ll be cast out out of the orphanage. And Wreck’s problems aren’t merely about finding a home. He’s been quietly breaking the cardinal rule of any good drug dealer and dipping into his own supply of the sap he sells. He’s also pretty sure he’s being haunted by the ghost of a kid he used to knowView Details>
Introduction: Endgame (Sirantha Jax #6) Regret nothing. Sirantha Jax has the J-gene, which permits her to “jump” faster-than-light ships through grimspace. She loves nothing more than that rush, but the star roads have to wait… Her final mission takes her to La’heng, a planet subjugated during first contact. Since then, the La’hengrin homeworld has been occupied by foreign conquerors. All that’s about to change. Now, as part of a grassroots resistance, Jax means to liberate the La’hengrin. But politicalView Details>
Introduction: Aftermath (Sirantha Jax #5) DEAD HEROES GET MONUMENTS. LIVE ONES GET TRIALS. Sirantha Jax has the right genes—ones that enable her to “jump” faster-than-light ships through grimspace. But it’s also in her genetic makeup to go it alone. It’s a character trait that has gotten her into—and out of—hot water time and time again, but now she’s caused one of the most horrific events in military history… During the war against murderous, flesh-eating aliens, Sirantha went AWOL and shifted grimspacView Details>
Introduction: Killbox (Sirantha Jax #4) Talk is cheap when lives are in jeopardy Sirantha Jax is a “Jumper,” a woman who possesses the unique genetic makeup needed to navigate faster than light ships through grimspace. With no tolerance for political diplomacy, she quits her ambassador post so she can get back to saving the universe the way she does best—by mouthing off and kicking butt. And her tactics are needed more than ever. Flesh-eating aliens are attacking stations on the outskirts of space, and View Details>
Introduction: Halo: The Thursday War (Halo #10) Welcome to humanity’s new war: silent, high stakes, and unseen. This is a life-or-death mission for ONI’s black-ops team, Kilo-Five, which is tasked with preventing the ruthless Elites, once the military leaders of the Covenant, from regrouping and threatening humankind again. What began as a routine dirty-tricks operation―keeping the Elites busy with their own insurrection―turns into a desperate bid to extract one member of Kilo-Five from the seething heaView Details>
Introduction: Halo: Glasslands (Halo #8) The Covenant has collapsed after a long, brutal war that saw billions slaughtered on Earth and her colonies. For the first time in decades, however, peace finally seems possible. But though the fighting's stopped, the war is far from over: it's just gone underground. The UNSC's feared and secretive Office of Naval Intelligence recruits Kilo-Five, a team of ODSTs, a Spartan, and a diabolical AI to accelerate the Sangheili insurrection. Meanwhile, the ArbiView Details>
Introduction: Halo: Ghosts of Onyx (Halo #4) Continuing the saga of the award-winning Xbox™ game! The Spartan-II program has gone public. Tales of super-soldiers fending off thousands of Covenant attacks have become the stuff of legend. But just how many Spartans are left? While the Master Chief defends a besieged Earth, and the myriad factions of the Covenant continue their crusade to eliminate humanity, an ultrasecret cell of the Office of Naval Intelligence known as "Section Three" devises a View Details>
Introduction: Halo: First Strike (Halo #3) The Human-Covenant war rages on as the alien juggernaut sweeps inexorably toward its final goal: destruction of all human life! Halo has been destroyed, and the threat it posed to sentient life, neutralized. But victory has come at a terrible cost for the UNSC. Thousands of valiant soldiers fell in the battle to prevent the alien construct from falling into the enemy’s clutches. Now, everything depends on the Spartan known as the “Master Chief.” Yet even with tView Details>
Introduction: Halo: The Flood (Halo #2) The Human-Covenant War, a desperate struggle for humankind’s very survival, has reached its boiling point on the mysterious, ring world called Halo. But the fierce Covenant warriors, the mightiest alien military force known, are not the only peril lying in wait. As the fortress world of Reach and its brave defenders were bombarded to rubble, a single cruiser fled the carnage with the battle’s only human survivors—Captain Keyes, his crew of a few hundred Marines, aView Details>